Perspective-on-virtual-reality基于虚拟现实的视角课件.ppt

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1、Perspective on virtual reality,Presented By:Ali Sedki,By: Architecture Week,Web Address:,Topic Number: 127,Date: 11 September 2002,10/9/2022,1,Perspective on virtual reality,INTRODUCTION,From the 15th century through the 20th, architects worked with evolving techniques for presenting their designs t

2、o their clients. In the 1990s, this evolution seemed to quicken its pace with advances in computer modeling, animation, and virtual reality. In their book, Artists Impressions in Architectural Design, authors Giddings and Horne trace these developments, ending with a survey of the work of leading ar

3、chitects using computer-based technologies.,10/9/2022,2,INTRODUCTIONFrom the 15th cent,Modeling,Throughout the 1990s, a type of animation that attracted much attention was the pre-recorded architectural walkthrough. This technique involved building scenes using geometric objects and enabling users t

4、o navigate between the objects. This simulated the effect of walking around a building or area and experiencing the feel of the environment.,The exterior images of Old Town Hall, North Shield,10/9/2022,3,Modeling Throughout the 1990s,Animation,The exterior and interior images of Old Town Hall, North

5、 Shields, modeled by Insite Environments for North Tyneside Challenge, were taken from an animation that explored how a historic building was to be converted into business starter units, a cafe, and an auditorium.,The interior images of Old Town Hall, North Shields,10/9/2022,4,AnimationThe exterior

6、and inte,Virtual Reality,By the early 1990s, architects were beginning to recognize the potential of VR systems to develop into tools for intuitive, interactive, and realistic evaluation of proposed environments. A technique that proved interesting to architectural practice was one that allowed inte

7、raction with photographic images. The method involved taking a 360-degree photomontage and mapping it to the interior of an imaginary sphere.,10/9/2022,5,Virtual Reality By the early 1,Virtual Reality,Combinations of photographs and 3D models could be used, and the view of a person standing inside t

8、he sphere was a surrounding display of a real or virtual environment.The Apple QuickTime VR system became established in this area and allowed the creation of 3D virtual worlds and interactive presentations on Macintosh computersSurround Video software was the Microsoft Windows equivalent.,10/9/2022

9、,6,Virtual RealityCombinations of,The Web as Transport Medium,The creation of computer animations, whether interactive or not, tended to generate large files, but the development of the Internet and World Wide Web greatly assisted in this area. A significant development for architects was Virtual Re

10、ality Modeling Language (VRML), a programming language for the definition of Web-based 3D worlds. Software was developed specifically to model and display VRML worlds.At the beginning of the 21st century architects increasingly used Web technology to display their projects. Through a Web site, clien

11、ts could view presentations regardless of the clients geographical distance from the architect.,10/9/2022,7,The Web as Transport Medium Th,Architectural presentations became increasingly composed of a variety of media: scanned or rendered still images, text, computer animations, video, and sound. A

12、major retrospective exhibition of the work of Foster and Partners, University of East Anglia, Norwich.,Exploiting Multimedia,10/9/2022,8,Exploiting Multimedia10/9/2022,Exploiting Multimedia,The exhibition featured many of Fosters landmark projects, such as the Greater London Authority Assembly Build

13、ing, and included interactive computer displays, video, and slide projections.,Rendering of the Greater London Authority Assembly Headquarters, 1999. Image: Foster and Partners,10/9/2022,9,Exploiting MultimediaThe exhib,Exploring an Airport Design,When the architecture firm YRM was commissioned to d

14、esign a new terminal for Bristol International Airport, they used CAD extensively in the design, from initial wireframe models to high-quality renderings to rendered, walkthrough animations.,10/9/2022,10,Exploring an Airport Design Wh,Exploring an Airport Design,Bristol International Airport, initia

15、l wire frame. Image: Graham Cook for YRM,10/9/2022,11,Exploring an Airport Design,Exploring an Airport Design,Rendering of the Greater London Authority Assembly Headquarters, 1999. Image: Foster and Partners,10/9/2022,12,Exploring an Airport Design Re,Exploring an Airport Design,Bristol Internationa

16、l Airport, rendering with light and texture. Image: Graham Cook for YRM,10/9/2022,13,Exploring an Airport Design,Stills from a VR panorama for the Bristol International Airport. Image: YRM,Exploring an Airport Design,10/9/2022,14,Stills from a VR panorama f,finally,Nonetheless, presentations were be

17、coming more seductive, and the architects relationship with the client improved with the ability to communicate information more effectively and frequently. Both specialist illustrators and architecture firms adopting VR technology were demonstrating how art, design, and technology could be combined to achieve a clients goals.,10/9/2022,15,finally Nonetheless, presentat,The End,10/9/2022,16,The End10/9/202216,

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